Amazing! Thanks for sharing. I'm excited to give your game a try.
Smithy Games
Creator of
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That's awesome! Thanks for letting me know and congrats on creating a game! I'm actually about to post a demo of my game on the Google Play Store. Any advice you'd like to share on your experience with that process would be helpful! It seems you use Unity and I use Godot so I doubt you'd be able to offer any engine-related help but anything you can share about Apple/Android stores or marketing would be great!
Really unique and interesting idea: golf hole that fires back! I love it!
Unfortunately, it was way too fast for me to enjoy. It shot too many balls at me and it seemed like if i didn't shoot the ball out fast enough I would lose... but the controls weren't responsive enough to let me shoot them out fast enough. Maybe my mouse was somewhere it shouldn't have been but I couldn't see it.
Keep up the good work though! You've got an interesting take for sure.
That's a great idea! It would certainly slow down gameplay and allow you to plan a little better. It would also help set the player's gameplay expectations better (building the maze and planning ahead). A lot of people seemed to default to building around the guy as he's running, which is pretty difficult since he's so fast and it blocks you if you are trying to build in the space he's about to move into.
Thanks for the feedback!
Really great idea! Definitely could have benefitted from more dialogue possibilities. I was excited to see what the animals would talk about.
I was a bit confused though because I would go grab what the villager wanted from someone, chill (as instructed) and then when they came to come get it i would offer it to them and it wouldn't be in my inventory? No idea why that was happening. :(