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The game was fun at first, but my hand quickly grew tired, and then I started getting dizzy at the part where the game shifts to a new area because it kept going and forth. The physics are really satisfying and cool, but unfortunately having to pull mouse back quickly for a jump gets really tiring to do a lot of times. I like how the game thematically makes sense with Sisyphus, but I don't really see how it fits role reversal very much. Lots of great potential in the game though, very nice work!

Thanks a lot ! where the game justifies its theme is when we see that the pixelated thing we control is not sisyphus but his stone! (yes, it's weird, I know...)