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(+1)

Super well polished and stylish. The element-switching concept was simple but definitely added a dimension to the top-down shooter genre!

The spinning levels were very cool, but made me a little bit motion sick, and made it harder to track the enemies (although that second bit was probably the point).

Was there always a way to get type advantage, or did you sometimes just have to kill an enemy using the same color?

Thank you for playing! And yea sometimes you had to use the same element.