The aesthetics and backstory were very well made! The art was incorporated into the game very naturally and the story was interesting and made sense. Unfortunately though, I found out that the best strategy was to fire your cannon into the cloud from afar and stay away from the cloud when they shot back. Perhaps a border/asteroids that move around could prevent that?
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Thanks for your feedback! With more time I definitely could've done more on the balancing yes.
- At least the asteroids don't shoot at you unless you're relatively close. So in order to get them to shoot other asteroids you need to be at least somewhat close. I hoped that that would encourage the player to play more risky.
- And if you survive for more than a minute the asteroids will start to move towards you, adding to the difficulty. But they're probably too slow, as you can always outrun them.