This is a great take on the theme! I would have loved to see a more visual element to the player's actions, but the concept as it is is still pretty fun. I could totally imagine future updates that could add branching paths, procedural generation, possibly some other forms of randomization as to which rooms you have access to or where you could place them. Nice work!
Viewing post in UnRogue jam comments
Thank you so much for the feedback. This was my first game jam I participated in and I had a lot of ideas to add to this game but had to abandon many of them to fit in 48 hours. I wanted to visualize the rooms along with the hero and all the active attributes and items he can get (44 in total) but didn't have time to do it. I will consider updating the game in my spare time.