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very difficult game. didn't stand a chance when one attack drone stayed high and just obliterated all my stacks I've had built thus far. :(

Appreciate the feedback. Was a tough call deciding how often the enemies should attack vs. move - will definitely take a deep look at difficulty tuning if I continue to develop this concept. Thanks for checking it out.

(+1)

I'd also like to suggest making the bombs hitbox bigger - more often than not I missed the bomb but a few pixels, resulting in not only the bomb exploding, but also me hitting (and potentially destroying) the block right behind it, causing even more destruction than if I wouldn't have tried to remove it. Or make my bullets not hurt the blocks and give me a different tool to remove them. Or make it hurt the blocks less. Or... I'm sure you'll come up with something. :D

Great suggestions! Ty much :)