Good concept to "face your fears" ! Really liked this, really fitted the jam !
However, I understood with screenshots and other comments that you introduced mechanics in a fun way, like "face your fears", or "it's better to forget sometimes" (to introduce the fact you can't collect all coins in some levels, thing that i really liked), but in my playthrough I wasn't able to read them all (see my screenshot below). If you are using Unity, maybe it's because you are placing your rules in a Canvas, but clearly you need to change the parameters of this Canvas for it to be able to display all items perfectly like it's showed in your editor, for any type on screen. I'm on a 15'' screen by the way.
Anyway, really liked the concept, and enjoyed the game, even though the wall jump can surely be improved !
Good work !