hey, no worries. I probably should have checked if the game crashing was actually intentional. The timing of it felt very "ooooo spooky game crashing on purpose," which was just unlucky (also I was kinda rushing to end the stream at that point.) Having now replayed the game in its entirety, I can pretty confidently say that I wouldn't have picked up on how the "revealing circle" mechanic connected to the story of the game, but the game itself is connected to the story better than I initially thought with the main character trapping themself in it. That part of the story did feel a bit like it came out of nowhere, but I imagine it's something that would be expanded on if this was expanded into a full ARG/analogue horror series. For that bit in the 2nd level that I criticized, I am gonna partially take that back because I realised it plays a different cutscene to the one you see going into the level, but I will say that it shouldn't make you restart the level once you get to it.