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I like the concept, and how you can accumulate your cards on the field. An improvement could be to indicate which direction you fight in, and which monsters come in first. Great job overall!

thank you for the suggestion. Hopefully both of those things should be somewhat clear after the first round or two, but the general problem that the game isn't communicating its mechanics too well is very prevalent throughout. For example there is nothing telling you that you can stack cards on the field, so you either figure that out by accident or you notice the small change in color when you hover a card over another card that indicates that you can actually place it there. Or that the damage is applied for both cards simultaneously, not one after the other.