I really like the concept! Balancing the different systems was fun as well as evocative. I had a bug with the end screen showing as well as the regular game screen and it didn't seem to transition fully. I also found it pretty hard to move the monetization bar (that might be intentional with it being much harder to make good profitable content as opposed to moneyless engaging content). I would have loved to see a little more dynamics between the three metrics, maybe alignment to a particular political party makes you more inclined to capitalistic-focused content, or with less monetary focus the person is more numb to entertainment. I really liked the balance of the political bar. A really great submission with an interesting and important exploration shown through gameplay!
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Thank you! I appreciate you taking the time to explore the mechanics of this admittedly shallow game. I didn't have enough time to balance the bars, and actually would have preferred to hand-make the videos to create a smoother experience overall in slowly providing that transition as you described of the eventually numbly consuming content and being brainwashed. I'm glad you liked the concept, and I am considering on actually doing it properly on a more suitable engine in future. Thanks again for the feedback and good luck with your game. (I loved your spin on the theme. Really reversed all my expectations on gaming with one simple twist of releasing to do an action)