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(+1)

It took a  while to understand that I was controlling the spikes/traps to kill the monster. First run I just won mashing buttons. I didn't even realize I was killing the bots with the spikes. The level continues for a bit even after the bots are killed which was confusing. I would recommend adding death animations(like the bots  exploding) to indicate that they died.

Cool concept though. Can see this working well with some polish.

Haha, i made the initial levels possible with little intervention so it wouldn't be too hard! Thanks for the suggestion to add a death animation!