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So interesting concept! I didn't get it at my first try, but once I undertood I found it very cool. Congratultions for the game!

So cool that a path from the knight to the chest is always possible and that the game can detect when you're making "impossible" paths!

I've observed a thing that I don't know if it is a bug or a feature. I've played the web version.When I move around the maze I am building, my "character" (the box with eyes) erases tiles when moving above them :( So I couldn't move the camera to see how the knight was doing.

(+1)

Thank you for playing! I'm glad you liked the concept. Yeah the character erasing paths was meant to be part of the balancing, but it doesn't seem like many people enjoyed that part of it. You actually move below them, so they fall down into your area below the dungeon. That's the idea at least.