So funny! The detail of different cubes jumping and their sounds give a very funny tone to the game, where you have to track different wight differences and jumping cubes positions over time. Congratulations :)
Isa Arrans (Isattorney)
Creator of
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Liked the "Stanley parable" narrator in this game, when giving you instructions and mocking you when you die multiple times during different minigames, also a great detail adding dub.
I have found a couple of bugs in two of the minigames, just in case you want to check them:
- Car minigame: the car turns around 180º so you can't continue moving and controls feel heavy.
- Astronaut minigame: i traversed one platform and got stuck in another
Me ha parecido súper noble que, como adaptación al tema, se haya usado la idea de los basureros recorriendo las calles por las noches limpiándolas. Que haya una intro y que las instrucciones se integren en ella, me ha gustado mucho. Las mecánicas son sencillas de entender, pero puede todavía suponer desafío. El arte, además, una pasada. ¡Enhorabuena! <3
Cute game, congratulations for your first jam!
However, I have two suggestions for the game. First, adding a menu. This way, game doesn't initialize inmediately and player can process a bit more what is happening. Second, It's nice when players have the controls written down in the main menu, so they don't have to come back to the itch.io page to know how to play properly.
Nice work, glad you liked your first jam experience and I hope i see you in future GMTK jams!
WOAAAAAA NICE GAME! Concept so funny and so well animated. I love the fact that, to recharge the feather gun, you have to poop other birds hahaha. It's really enjoyable, congratulations for the game! <3
Could you make a web version after jam, please? That way, it would be easier to new people to try your awesome game. I have one suggestion: please, add a controls section. Even if controls are obvious, it's nice to actually to could check them inside the game.
Love the "Nooo noooo" that kid says when the pidgeons get near him xD. Really cute idea, pidgeons guide the kid back with... his parents I guess? Congratulations for the game!
I couldn't achieve the kid entering the hotel doors, it felt like there was some kind of hidden collider blocking the exit.
I suggest doing a web version so more people could give it a try easily :D
Nice try, but there are some things you could try to improve your game:
- First, try adding a main menu with the instructions of your game, a play button and maybe credits if you want.
- Second: using music could add more life to the game while you're playing. Try using the Audio System in Unity. It isn't complicated and there are plenty of tutorials!
- Third: bird could have a little of random movement. If you don't move the pipes from the start, you can make infinite points without a single key press. It would be great if you manage to force the player to actually having to move the pipes.
Fourth: Try moving the background for a graphic sensation of advancing in the world.
Keep working! Cheers!
The idea of guns using people to killing people is pretty hilarious xD
I have a couple of suggestions that could help improving the game: First, a web version could be okay, so more people could give the game a try easily. Second, controls are a bit confusing. When i first saw the numbers 1,2 and 3 next to "human" pictures, i thought it was quantity of humans instead of the keys you have to press. It too me a while to notice that
Awww, it reminds me a lot of Wario Ware! Cute game, congratulations! It must had been challenging programming a variety of minigames.
Couple of suggestions: It would be cool if, after the votings, you could add some music and more minigames. Also, even if it's just played with mouse, adding explicitly the controls in a section of the menu would be great.
Amazing! Game Loop is complete, with an introduction of context and an ending. Cool! Also controls are indicated and there are various levels. Congratulations for the game!
I have a few recommendations, by the way. Making a web version could help more people giving your game a try. Also, chicks behaviour was a bit bugged, but i's just normal. AIs are difficult to design and code.
Really creative and unique idea! Is this a solo game? Pretty impressive, congratulations.
I have some suggestions. First, i would be nice if there was a web version, so more people could play the game quickly. Also, i had problems with some tries, as the brush started in the same position as I. It would be great if the player could be invencible the first 2 seconds so they could know where they are
HAHAHAHA Wow, crazy graphics ideas for the farm you had. Really funny and a bit creepy. And that is a good base system for a farming game, which is really cool. Congratulations for your game!
I suggest you making a web version for Unity. It isn't really complicated and could make more people trying your game. Also, if you're going to make an update after the votings, I suggest adding the counter which will determine when you lose points and adding random events that make you loosing or winning points, to avoid repetitions,
Graphics and sounds are really cute! And love that there was an intro that well done. Game design is also interesting. Congratulations!
I have one suggestion that could improve the experience: it could be really useful to indicate what the controls are inside the game, instead of having them at the itch.io page. It can be really helpful for players not having to memorise keys.
And we programmers are like shamans communicating with this tiny people to tell them how we want our game haha That's how programming works, but we don't want anyone to know the truth...
Now seriously, the whole team did their best! thanks you very much, love to read you enjoyed it! Your nice words make us very happy <3<3