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(+1)

You sneaky son of a, dropping the floor right in front of me. :D

I'm amazed that you managed to do this much in 48h. This is an excellent idea that you could really build upon, like more levels and challenges that evolve the mechanic. I also love the presentation. I'm a sucker for pastel color palettes. :)

To nitpick: the controls are a bit wonky and the ragdoll kept occasionally stopping in place for no reason whatsoever.

(1 edit)

Haha, Thanks for the review ! For the stopping of the ragdoll, we wanted to have a free camera and moving the doll only when the camera is close enough...   I agree it was not well polished. I'm sorry that you had some issues but, yeah, in 48 hours that was the maximum we could manage ;) . We're already working on fixing it ! Glad you enjoyed it ! 

I think this works amazing for a 48h game. I hope you get the chance to polish it. :)