Nice idea. I'm actually impressed with how many different things there are to manage considering its a jam game.
I feel like the mechanics aren't explained well enough. Maybe a tiny bit more detail in graphics could help convey what the symbols in the top left mean. Making decisions doesn't necessarily feel impactful for the current run. I didn't even realize i had 3 base traits on my first 2 runs. So maybe those need to be more impactful as well.