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Very nice! It’s a bit rough around the edges, but that’s to be expected for a game made in such a short time. The gameplay has a lot of depth for something this simple. Good job!

I’d love to play a version of this game with a progression system, where you’ll occasionally replenish your health, and the challenge instead comes from keeping pace with the growing power of the enemy forces that come to attack your crystal.

Thanks for the kind words! I totally agree with the changes you brought up, if I had more time I would have tried to add it but unfortunately I couldn't. Ill have to check out your game too!