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(+1)

Soooo, this is Brackey's tower defense project forked from GitHub and tweaked to match the theme?

I can't say much about the design as it is identical to the source, but I like the starting screen that you did and the UI integrated in the game is neat, the atmosphere is also quite nice.

The gameplay is a bit dull for me, even on the lowest difficulty level, it is hard and I feel like my best chance is to spam reds and hope for the best each round, no real other strategy.

The card picking was a nice touch but a bit not impactful enough for me to see a big change.

Regardless, good job on finishing a game in 48 hours and best of luck in the jam! :-D

Thanks for the Feedback.

I actually followed Brackey's tutorial and coded it myself instead of copying it from Git as I wanted to understand and learn the code for myself. 

Yeah, the balancing ain't perfect but there are some strategies that can emerge, especially with getting some of the cards. I'll definitely change up a lot of it later.