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(+3)

The art and presentation of the game was absolutely adorable!! :D

The story and characters were great too! Having to remember your customers and make better decisions based on their skills is a great idea for a game like this, though you could probably push the ambiguity of what missions work best for someone even further if you decide to expand on this (for later in the game though - having super obvious missions early on is a good idea lol).

There's a TON of potential with this concept, and I'd love to see what you guys do with it! ^^