I really like this. I like the idea of subtly controlling the player's actions by only showing them what you want them to, it's very clever. It would be good if it was a little bit more clearer what the player was thinking at every time - it seems like most levels have a predefined path that is hard coded? Would be interesting if you could make it more camera-directed, like giving the player a bias towards heading for the exit if possible, or heading to the centre of the camera if otherwise? Just spitballing. Great job on the game.