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(1 edit) (+2)

Amazing artwork! It matches the gameplay really well.

One suggestion I have if you are planning on developing this game further in the future would be to change the trait descriptors as items are given (like "dexterous" would change to "very dexterous" after enough dexterity boosting items are given), or something else that serves as an indicator for how much the boosts to those stats were actually helping.

I also encountered a bug where I couldn't continue playing even though I had selected quests for all of the characters. I'm pretty sure it happens when you select one quest but then select another quest (on the same character) without first unselecting the first quest.

Overall cool concept and fun game though!