This is an interesting concept! It was a bit simple in terms of gameplay though, maybe you could add some variety in how words are hidden or maybe allow the player to guess what the rest of the sentence will say before finding all of the words.
axodan
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It took me a second to actually figure out that you were trying to dodge the stuff coming at you (not contain it) and that the bar on the right showed how close they are, but once I figured that out it was a little bit more fun. However there seems to be an issue with the mouse movement because no matter how big/small the loop was moving the mouse would only ever move the loop a few pixels. This made it pretty hard to dodge a lot of the later obstacles
The art/polish on this game is really nice! I like the scaling platforms idea, but it was a bit awkward at times. It seems like a lot of the puzzle solutions relied on scaling the platforms while on top of them, but this meant stopping in the middle of scaling to move a little bit so the character didn't fall off.
I love the art style! It would be nice if you could place or even reset cats during a round because unless I am missing something if you make the thing a cat is standing on too small, it will fall off completely and there is no way to reverse that. A cool concept though, I liked strategizing around the scale of the game elements.
This was fun! I could definitely see this becoming a bigger game with more mechanics or levels that combine the reversing plug and multiple cords. If you plan on continuing development it would be nice to see how many spaces a new cord adds/has outright instead of having to figure it out through trial and error.
Nice game! I would love to see this fleshed out further after the jam ends. One suggestion I have is to allow players to buy from the checkpoints as they pass them, since I was able to make it through the entire game without dying (so I wasn't able to buy any upgrades until after I had completely finished)
Definitely my favorite entry I've played so far! The character feels good to control, the island is fun to explore, and the story told through the logs is engaging. The physics can be a little bit buggy - I got stuck in a tree trying to figure out the floating spears, but I was so engaged in the story/gameplay that I refreshed and did the whole thing over just to figure it out. I would have liked to see a little bit more out of the ending, but honestly completing the game felt pretty great on its own :)