The idea is very clever and an interesting concept. I did find the controls to be hard because they weren't as responsive. If I was moving but tried to switch to being able to jump, it would not let me, I have to do it one at a time which is counterintuitive and not a fun time for me. However, I still give you props for taking this in a much more different direction than most.
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Thanks for your feedback! In reality the fact that the player is unable to switch while moving is a completely intended mechanic. Our fault is the fact that this mechanic is not reinforced by any feefback, leading players to think the game may be unresponsive. Anyway we are glad that you liked our project despite this issue!