A very interesting idea. I really liked the background art, although not so much the blocky big-headed character art. Also, maybe I'm being dense but I didn't quite get the significance of bargaintown.
And on a gameplay level, even though I rested and saved before the rotating eye level, dying there put me back at the start of the level with only half health, but before three unskippable dialogues, which is kinda the worst of both worlds.