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I'm a seasoned cookie clicker player. I can mash a mouseclick with the best of them.

I wonder if the uncomfortable UI was an intentional part of the design, on account of bodily upkeep being a very uncomfortable feeling?

As the person ages, that tamborine gets pretty hectic!

If you are to continue developing this after the game jam, I would love to see a feature where you get to see the stages of Randy's life. Perhaps his lifestyle at the different stages of his life could be randomly generated (with a optional no-RNG for speedrunners)?

I would be keen on being able to play the more challenging parts of keeping Randy alive. So being able to start my game from 'retirement age' or 'aged care hospice' would be great!

Anyway, here's my high score:


Wait thats normal?

Oh! Which bit are you enquiring being 'normal'?

(You're the developer, you know the intent of your own game better than I do!)

The highscore

Well, I can play it again and see what other highscore I can get. It does take some time to get up to that point.

The lungs went from 100% to 20% in half a second. And then to 0% when I realised what happened.

I don't have any video capture software to make a demo.

(+1)

Okay, so I've played it again, and wasn't paying as much attention to my heart's blood level and died. (I was keeping on top of the organs alright despite the sweat just starting.)

This is my score: