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Love the idea, and what you have here is a very nice base for an awesome game. Currently the controls are bit counter-intuitive: for moving platforms, I can click and drag but for rotations I have to click and scroll (something that is difficult to do at the same time). And it definitely needs more player feedback and juice to really sell the different inputs and when you get hit by spikes or future obstacles.

(+1)

Thanks for kind words and feedback. I have a ton of ideas on how to improve this game. Many people suggested the same things as you. I will definitely take it into account while updating the game. Thanks again!