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Thanks for the great suggestions! I'm planning on changing how the battery works, instead of keeping the charge, it will give x (5?) amount of energy at the beginning of each battle. I also want the enemies to "run away" if they can't hit the player. I don't want people to feel like they need to grind.

Also... did you really get those items in the screenshot or is that edited? That is a very strong inventory.

Sorry for the late reply, that was indeed the inventory I had after the boss (I got a drill from the last fight iirc).