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The goat art is cool. I do kind of wish there was more feed back on hitting the Hero, like maybe shake the goat sprite to show more impact, or stun the hero for like 0.1s. The jump with the w key seems cool, but you can't move when you use it, so you usually miss. I feel like its really easy to get hit and really hard to hit the hero.

It's true, jumping "Up" is more of a dodge, but could do with more utility, perhaps for the "enraged" phase. I considered a stun, but wanted to make sure it was properly a "trade" when you both get hit so you couldn't just stun-lock the hero to death; but some particles or something else to indicate a hit is a good idea!