Hiya! Welcome back!
The Work Continues...
The Enemies are alive!!!
Finally, our enemies have a face! They seem angry for something. Too bad.
Progress
- For the 100000th time, I refined the player/bad blocks collisions because they caused a freeze sometimes. Well, now they shouldn't give problems anymore.
- Enemies have a sprite that's also animated! It's just two frames, but it works so I'm proud of it.
- I implemented the jump sound effect for the player. Now it makes the "boing" sound and it's fun!
What's next?
- Improved graphics;
- Animations for the player;
- Music and other sound effects;
- Level design;
- Main menu and credits scene.
Thanks for reading!
I've posted a new video on my social media: @LudosGD on Twitter and my Tumblr blog! Check regularly this devlog for updates, and follow me on social media for more on the project!
Have a magical day!