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(+2)

It takes a couple more steps but some games use a multi app install process.

You break up the game into multiple apk's which gets around the Android limit.


So you have the primary apk that launches the game but then secondary apks that are essentially patches.


No clue how complicated this is from a dev perspective but it's one of the simpler options I have seen on the user end. 

(+2)

Huh. I didn't even know that was a thing lol. Hopefully we'll never hit that point before the game is done, but if it does get to that point I'll look into it!

(+2)

I was trying to remember a game on here which did it this way and Out of Touch is one if you care to have a look.


There's others which also use a multi-step zip archive process but feel that just adds more complication and potential for user error.