Like the others I had no idea how to control anything, but somehow through random button mashing I managed to go through that first stage with the adjustable bars, and from there the gameplay, which consists of you sending in enemies to fight the hero, some of which actually secretly heal the player, actually had some potential.
From reading your game page, the role reversal seems to be more than just villain, but that you, as the villain, actually have a crush(?) on the hero, but your job demands you to defeat them, so you have to try and send a balance of actual enemies and fake enemies to try and satisfy both needs. This base concept and gameplay mechanic actually sounds very interesting, however its not really supported by what you currently have made, as it seems I can "progress" the story by just sending out everything and having her die. Sometimes she also just 1 shots everything, or heals on her own somehow.
In summary, this does feel like a good concept, especially for the jam's theme, although it does feel like it fell short execution-wise.