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(+1)

I'll jump on the suggestion train (awesome work so far btw)

  • Controller support :) Not an easy thing to figure out, with how building works.  But there are a lot of repetitive tasks (harvesting for example). Controllers are just a bit more comfortable IMO. 
  • Someone mentioned pause not pausing really. Died a couple times now :(
  • I always liked the "interact-suck" in games like Don't starve. If I hit E, move me to the closest thing to interact. Again, a less button press thing :)

My suggestions are mostly usability it seems. As far as gameplay, I think you are on your way to building something really neat. I really enjoy finding little "dungeons" to fight and loot at. The missions are great too. Keep it up!!

Yep, interact-suck works good for that button masher dopamine hit from the fine grained low level tight cycle between button press and interaction.

It's why clicker games are so terrible and addictive and fun..and terrible. They hit the sweet spot for Don't Starve. That game had some other issues of course but the interactions weren't on that list.