Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I watched the game on Retromation and it looks very promising.

Here are my tips to fix the current issues:

  • add countdown timer to the next wave
    • this will promote to finish the wave as soon as possible instead of stalling
    • if you finish soon you can spend the next turns healing, shielding or stacking energy before next wave
  • add different scanners
    • scanner for 1 energy to reveal a few random unrevealed tiles
    • 7x7 scanner to reveal 9 tiles (corners + middles)
    • 10x10 scanner to reveal 16 tiles (corners + 2 middles)
    • other shape scanners (line scanner, circle scanner)
    • some would reveal predictable symmetric patterns other random ones and it would be up to the player to mix them properly for maximum effect
  • add cooldowns to some weapons/abilities to make them more precious and also to encourage having mutliples of the same type

gl

You gave me some pretty good ideas, thanks!