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(+1)

Very interesting concept. But I feel like the puzzles did not utilize the reversing mechanic to its full extent since either we had to repeat the same actions from both sides, or one side had all the platforming and the other side just had a one-way barrier to cross. I think with a little more innovation on the level design, this idea has some potential. Some more mechanics (like the platforms) based on the characters charge might also be super cool to add if you continue working on the game. Overall, fun idea with a lot of promise.

Thanks a lot for the feedback!