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(+1)

The idea is great :) Though often there was literally no good choice for an adventurer. Loved that there are different strategies to counter magic and non-magic beasts (by stats or by giving a magic enemy to a non-mage character). It's hard to read the text sometimes. Also abbreviations and pop-up text can be difficult to navigate when you try to look back and forth between an adventurer and their enemies. It may be better to put an adventurer stats somewhere on the screen, maybe in the window on the left.

Thanks for feedback! I'm gonna add and change some of the things you mentioned into the updated version after the jam.

Thanks for playing!