Pretty fun! Got 17100 score, but the game does need a difficulty build up. I found that it is advantageous to bump in rocks from time to time to decrease speed, as at high speeds it was pretty difficult to eat skiers.
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We had found the same kind of strategy while we were developing. We were internally debating whether it was better to cap at a max speed or have the player try to manage their speed using the strategy you mentioned. Still unsure what the best way is to handle speed, but it will likely be one of the big factors that plays into increasing difficulty over time. Thanks for playing and the detailed feedback!