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(+1)

Impressive code editor! Would have loved more stages with puzzles like driving around obstacles.

I struggled with the angle_to function in the last puzzle though. Why is rad_to_deg((0,-2).angle_to(1,0)) 90°? I ended up calculating the target vector and using the Vector2.angle() function (realised later that angle_to_point does that).

(+1)

Yeah that last level was only thrown together in the last hour of the jam and the example code given is pretty confusing. I did update it to be much clearer but just barely ran out of time to get that build uploaded