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Very cute, I like the visuals a lot. I like how you handled getting caught on a hook, that was a nice design choice. My big pieces of feedback are that the game probs needs a score board or something like that. A good question to ask is "why should the player want to collect x?". You need to give the player a reason even if its a simple one like points go up. There seems to be some bugs because there is no music in the browser build, and the player loses after only getting caught twice. Neither of these are deal breakers, and its a game jam so you should be really proud of what is here, this is just feedback to help if you want to keep expanding on this later. Overall, congratulations on finishing the jam.