Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really enjoyed this and feel like there is a lot of potential for further fleshing out.

One way in which I think the puzzle element could be enhanced + less required actions from the user, Instead of having to choose the target of an action, the target is determined by turn order (i.e. action targets 1 previous in turn order/1 after in turn order).