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(1 edit)

Positives:

I liked how there was a definite goal. The highlight of this game was the level design. Each area had a definite feel with cool different models.

Negatives:

It lacked gameplay -- finding and putting something in a pouch needs more content to mix it up. It would be better if we would have to sneak around guards / some sort of course. The teleportation movement removed any chance to have this type of content. I also had fps problems which made it harder.