Nice job on your entry. I enjoyed the art and thought you did some pretty cool stuff with the platforming mechanics. Also Had a nice number of rooms as well. If I could offer a couple of areas for improvement for game-feel I would say implementing a few effects or animations on stage reset and stage exit would add a lot of cohesion to the game. When you touch the exit door and just immediately pop to the next level it can feel a little bit jarring and same when you touch the wall and jump right back to the beginning of the level. Also it was slightly annoying when you died on certain levels and the rising platforms didn't reset and you just had to sit there and wait for them to come back down. Small annoyance though nothing too bad. Perhaps reload the level upon death instead of just moving the player back to the start. Either way it was a solid entry and I definitely enjoyed my time with it.