Really nice juiciness in the transition sequence! The music is an absolute JAM. Nice to be able to pick different dungeon layouts.
The actual gameplay feels a bit clunky / noninteractive in that I just set a behavior (which seems to always be correct to attack) and watch it play out slowly. Would love to have more agency here, at least to speed up the animations/turns if nothing else. The hero also felt kind of impossible to kill with such a high life total and such minimal damage per minion attack.
All in all, pretty impressive to have recruited so many people for this team, plus there are some really cool aspects to the game and it nails the theme!