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The twist is very interesting, but I just felt like the keys to shoot mode was way better than the mouse to shoot mode. I also love the cardboard cuttout asthetics, congratulations!

(1 edit) (+2)

Yeah, the mouse movement is easier to control -- we tried to make the mouse to shoot weapons stronger, but I'm guessing we'd need to introduce different enemy spawning behavior to incentivize mode switching (especially in the early game). Really appreciate the feedback!