Cool idea! But I didn't get what's the role of the clown on the unicycle ahah!
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Thank you very much! We actually exploited that little robot as a design element in various ways! First, it represents what in a traditional game would be the playable character (fooling the player) and also we have exploited it as a clue to reveal how certain levels work, as a silent hint to the player. Other times it is just fun to drop them all!