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Oh,  no, I can relate to being pressed for time. I also exhausted myself trying to get my own game out, and it still wasn't close to what I wanted it to be. I apologize if I gave the impression that I didn't think you guys worked hard, because all that effort you put in does shine through. The last thing I wanted to do was undermine that.  And I did enjoy the game when it was all said and done. 

As for the dialogue options, you're right that the cost correlating with more nerve-wracking options flew over my head.  I kinda got that sense in the start, but I guess I completely forgot that as I went on. Like I said, the absurd premise of the narrative made me more interested in the more extreme options, and ideally I would have like to replay it to see alternate choices. 

The game is a big accomplishment and the team should be proud. My intent was to give the kind of feedback I myself would like to receive, and I apologize for anything I said that came across as undermining your efforts. Best wishes for the rest of the jam. 

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No the reveiw was great! It didn’t feel like you were undermining us at all! I loved the more detailed review! It’s actually amazing to see a deeper analysis of the game and its good food for thought. I just wanted to say my thoughts on it. Again thank you for the review!!!

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No problem.  Thanks for conversation and insight!