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really nice aesthetics and music! I think there should be a bit more variety in the levels, even with all the mechanics introduced. What I mean is that I would like to see the levels get increasingly more complex as the game progresses. At first, there's one or two simple level pieces, but later on, each piece of the level is a puzzling obstacle. I see a lot of potential here!

thank you! hoping if i continue work i will add more complex levels