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(+1)

All these elements creates interesting interactions between projectiles and enemies, which could be easily expanded upon to create more complex scenarios. The game ends up being a blend of puzzle and bullet hell, which is quite innovative. 
It would be nice to have some feedback when the player damages enemies. Also, decreasing the character size a bit would be nice, it was quite hard to dodge.
It`s an awesome game overall!

(+1)

Thank you for your feedback, we are very happy.We wanted to add more elements for the sake of interest, but we didn't succeed a bit, regarding feedback when receiving damage, the enemy makes a sound at death, but visually showing it is also a good idea!