The tutorial was supposed to check for grass being cut beforehand, but we forgot to add the check sorry
You can see the water level by pressing E to see details on the soil tile
If you pick a max size male character the scale will look weird
Sleeping gives just a tiny amount of free stamina, you need to eat to regain most of it
We are going to add more animations one day and let the player choose which walking cycles and idle animations they want, for now it is goofyman only sorry
Town remake is underway (layout won't change much, but it will look better)
We had planned 40 NPCs, but it takes so long to make them we could only do 18 before moving on to other features
The temple will have lore significance (one day)
We didn't fill the whole town with furniture because it started to drain FPS, I had started making lower poly versions, but had to do other things
We are going to redo all the lighting when we switch to URP (not possible right now because we use too many custom shaders for optimization, and would need to redo them all)
We are probably going to move away from "comfy farm" to "recettear style debt simulator" that would be more in line with our systems I think
Thanks for playing and reviewing