Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I could see this being a pretty interesting roguelike actuallly. You kinda have to become increasingly strong to evade capture, you learn new moves, get new traits, and then eventually when you are captured that build is now something that can show up in the trainers' teams in the future. Fun take on the theme!