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Great concept, worked really well! There were lots of interesting risk/reward tradeoffs with the main mechanic of the game. You had to think twice if you wanted to deal with enemies or if you would rather try to run past them and it was interesting to maintain time as well as health. Small note, the gun sound got annoying really quickly and it would have probably been a good idea to have a minimum cooldown between gun shots and then balanced the game around that so you dont have to spam left-click quite as much. Other than that I had a really great time, well done! :)

Thankyou for the feedback. The gun is an issue addressed by all. I could have implemented it in a better way I suppose. I will keep these advice in mind for the next time.