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(+1)

thanks for your feedback! I didn't get as much done because I was working on friday and saturday, so functionality is limited. Switching between different guards is actually an idea I always intended, and that I figured out and added on monday. My plan is to work on it more and publish the more complete demo after the review period is over. Also the wall textures are not on purpose, I just ran out of time to figure out how to make it render with the right tile size lol. 

(+1)

Good to know that you are still working on it because this idea can really be turned into a steam game.